SG
Publications
- Henderson, M., Huang, H., Grant, S., & Henderson, L. (2009). Language acquisition in Second Life: improving self-efficacy beliefs. Paper presented at the ASCILITE 2009, New Zealand. http://www.ascilite.org.au/conferences/auckland09/procs/henderson.pdf
- Gregory, S., Lee, M., Ellis, A., Gregory, B., Wood, D., Hillier, M., ... McKeown, L. (2010). Australian higher education institutions transforming the future of teaching and learning through 3D virtual worlds. In C. Steel, M. Keppell, P. Gerbic, & S. Housego (Eds.), Curriculum, technology and transformation for an unknown future (pp. 399-415). Brisbane, Australia: The University of Queensland.
- HENDERSON, Michael et al. The impact of Chinese language lessons in a virtual world on university students' self-efficacy beliefs. Australasian Journal of Educational Technology, [S.l.], v. 28, n. 3, apr. 2012. ISSN 1449-5554.
- Grant, S., & Huang, H. (2010). The integration of an online 3D virtual learning environment into formal classroom-based undergraduate Chinese language and culture curriculum Journal of Technology and Chinese Language Teaching, 1(1).
- Grant, S., & Clerehan, R. (2011). Finding the discipline: Assessing student activity in Second Life. Australasian Journal of Educational Technology, 27(Special issue, 5), 813-828.
- Grant, S., Huang, H., & Pasfield-Neofitou, S. (2013). Language Learning in Virtual Worlds: The Role of Foreign Language and Technical Anxiety. Journal of Virtual Worlds Research, 6(1), 1-9.
- Gregory, Brent, Gregory, Sue, Wood, Denise, Masters, Yvonne, Hillier, Mathew, Stokes-Thompson, Frederick, Bogdanovych, Anton, Butler, Des, Hay, Lyn, Jegathesan, Jay Jay, Show 37 more... (2011). How are Australian higher education institutions contributing to change through innovative teaching and learning in virtual worlds?. ASCILITE 2011: Changing Demands, Changing Directions, Hobart, Tasmania, 4-7 December 2011. Hobart, Tasmania: University of Tasmania.
- Lin, T.-J., Wang, S.-Y., Grant, S., Chien, C.-L., & Lan, Y.-J. (2014). Task-based Teaching Approaches of Chinese as a Foreign Language in Second Life through Teachers’ Perspectives. Procedia Technology, 13(0), 16-22.
- Gregory, S, Fardinpour, A, Jacka, L, Grant, S, .....A, Jacobson, M 2013, 'Virtual worlds in Australian and New Zealand higher education: remembering the past, understanding the present and imagining the future', in H Carter, M Gosper & J Hedberg (eds), Proceedings of the 30th ascilite Conference: electric dreams, Macquarie University, Sydney, NSW, 1-4 December, Macquarie University, Sydney, NSW, pp. 312-324
- Grant, S., Huang, H., & Pasfield-Neofitou, S. (2014). The Authenticity-anxiety Paradox: The Quest for Authentic Second Language Communication and Reduced Foreign Language Anxiety in Virtual Environments. Procedia Technology, 13(0), 23-32
- Henderson, L., Grant, S., Henderson, M., Huang, H. . (2010). What are users thinking in a virtual world lesson? Using stimulated recall interviews to report student cognition, and its triggers. Journal of Virtual Worlds Research, 3(1), 1-20
- Teresa MacKinnon, Sarah Pasfield-Neofitou, Howard Manns et Scott Grant, « A Meta-Analysis of Open Educational Communities of Practice and Sustainability in Higher Educational Policy », Alsic [En ligne], Vol. 19, n° 1 | 2016, mis en ligne le 25 juillet 2016, Consulté le 13 juillet 2018. URL : http://journals.openedition.org/alsic/2908
- Grant, S. (2008). Immersive Multi-User Virtual Environments: A New Platform for Foreign Language Teaching And Learning. Paper presented at the 17th Biennial Conference of the Asian Studies Association of Australia, Melbourne.
- Lan, Y.-J., Chen, N.-S., Li, P., & Grant, S. (2015). Embodied cognition and language learning in virtual environments. Educational Technology Research and Development, 1-6.
- Gregory, S., Gregory, B., Hillier, M., Jacka, L., Schutt, S., Ellis, D., ... McCarthy, A. (2012). Sustaining the future through virtual worlds. In M. H. M. Brown, & T. S. T. Stewart (Eds.), Future Challenges, Sustainable Futures (pp. 361-368). Wellington, New Zealand: Massey University and ascilite.
- Grant, S., & Huang, H. (2012). 13. Learning a Second Language in Second Life. In T. Islam, O. Lee, J. Peterson & M. Piscioneri (Eds.), Effectively Implementing Information Communication Technology in Higher Education in the Asia-Pacific Region. Hauppauge, NY: Nova Science Publishers, Inc
- Pasfield-Neofitou, S., Huang, H., & Grant, S. (2015). Lost in second life: virtual embodiment and language learning via multimodal communication. Educational Technology Research and Development, 1-18.
- Henderson, L., Grant, S., Henderson, M., & Huang, H. (2010). University Students' Cognitive Skills and Strategies While Learning in Second Life. Paper presented at the ACEC2010: Digital Diversity, Melbourne.
- Gregory, S., Jacka, L., Hillier, M., & Grant, S. (2015). Using virtual worlds in rural and regional educational institutions. Australian & International Journal of Rural Education, 25(2), 73-90.
- Jeffery, A., Grant, S., & M. Gregory, H. (2011). Multi-User Virtual Environments for International Classroom Collaboration: Practical Approaches for Teaching and Learning in Second Life (Vol. 3).