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The digital darkroom studio: an investigation into pre-visualization, studio practice and outcomes
thesis
posted on 2017-02-28, 01:22authored byFithie, Warren
My practice involves the engagement with the digital darkroom as a site of
studio practice. This process involves the creation of three-dimensional inkjet
printed objects created from digital photographic image files, which are then
located in contrast to other physical objects within a gallery context. This is
undertaken to create dialogues exploring the way digital photographic images
are perceived within culture via their methodologies of production. In this
exegesis, the paradigm of the digital darkroom is therefore discussed in
relationship to the process of photographic pre-visualization, and the
strengths and weaknesses of our visual perceptive systems operating within
that environment. The appropriation of international standards modeling our
human perceptive system such as the 'standard observer' are examined and
considered as potential solutions to digital darkroom issues of workflow.
The work conducted during the research is a consideration of the final
outcome of digital images, of where they come to rest in relationship to other
images and situations and models of simulation. I have tried to model,
abstractly, the potential for printed 3D objects to create their own autonomous
zones or situations, fictional or otherwise. This is based upon the viewer
having a sense of empathy with the originally photographed or referenced
object or event via the accuracy of its methodology of printed rendition. This
makes an understanding of the foundational issues concerning visual
perception within the digital darkroom studio critical to my creative practice.