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Exploring Second Life as a Learning Environment for Computer Programming

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posted on 2017-07-03, 04:24 authored by ATUL SAJJANHAR
The study gauges the perceptions of novice computer programmers about Second Life (SL) as a digital learning environment for concept understanding in computer programming. The study also investigates the usefulness and ease-of-use of SL.

History

Campus location

Australia

Principal supervisor

Julie Faulkner

Year of Award

2017

Department, School or Centre

Education

Course

Master of Education

Degree Type

MASTERS

Faculty

Faculty of Education

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