Choices Matter: The Mechanics of Choice in Interactive Narrative
thesisposted on 12.03.2019, 03:43 by ANTRANIG AREK SARIAN
Interactive choices have become popular in today's games and stories. But how do choices work? This thesis examines the 'choice' as a form of expression. Some choices are like a quiz - they have a right answer. Others exist to help you explore a story from different sides. However both of these underutilise the choice. This thesis argues that the best way to use the choice is as a tool for self-reflection. By saving a person's set of choices, a game or story can respond to them in a way that's unique and helps them to grow as a person.