posted on 2019-03-12, 03:43authored byANTRANIG AREK SARIAN
Interactive choices have become popular in today's games and stories. But how do choices work? This thesis examines the 'choice' as a form of expression. Some choices are like a quiz - they have a right answer. Others exist to help you explore a story from different sides. However both of these underutilise the choice. This thesis argues that the best way to use the choice is as a tool for self-reflection. By saving a person's set of choices, a game or story can respond to them in a way that's unique and helps them to grow as a person.
History
Principal supervisor
Simone Murray
Additional supervisor 1
Brett
Year of Award
2019
Department, School or Centre
School of Languages, Literatures, Cultures and Linguistics