3D Scene Surface Reconstruction from Radiance Fields
thesis
posted on 2025-07-21, 07:23authored byQianyi Wu
Reconstructing complex 3D scenes is a fundamental challenge in computer vision, computer graphics, and robotics, with applications in virtual reality, robotic navigation, and simulation. While radiance field-based representations enable high-fidelity novel view synthesis, extracting accurate surface geometry remains a major challenge. This thesis studies the problem of 3D scene surface reconstruction. By improving geometry quality and accelerating reconstruction, our work advances 3D scene modeling, making high-quality surface extraction from radiance fields more practical and scalable for real-world applications.<p></p>
History
Campus location
Australia
Principal supervisor
Jianfei Cai
Additional supervisor 1
Jianmin Zheng
Year of Award
2025
Department, School or Centre
Data Science & Artificial Intelligence
Course
Doctor of Philosophy
Degree Type
DOCTORATE
Faculty
Faculty of Information Technology
Rights Statement
The author retains copyright of this thesis. It must only be used for personal non-commercial research, education and study. It must not be used for any other purposes and may not be transmitted or shared with others without prior permission. For further terms use the In Copyright link under the License field.