Exploring Second Life as a Learning Environment for Computer Programming
thesisposted on 03.07.2017 by ATUL SAJJANHAR
In order to distinguish essays and pre-prints from academic theses, we have a separate category. These are often much longer text based documents than a paper.
The study gauges the perceptions of novice computer programmers about Second Life (SL) as a digital learning environment for concept understanding in computer programming. The study also investigates the usefulness and ease-of-use of SL.