10.26180/5c9d8eb60cc42
Calvin Fung
Calvin
Fung
Trent Hergenrader, Collaborative Worldbuilding for Writers and Gamers, London: Bloomsbury Academic, 2019. ISBN 9871350016668.
Monash University
2019
Book review
Worldbuilding
Collaborative worldbuilding
For writers
For gamers
Literary Studies not elsewhere classified
2019-03-29 06:49:07
Journal contribution
https://bridges.monash.edu/articles/journal_contribution/Trent_Hergenrader_Collaborative_Worldbuilding_for_Writers_and_Gamers_London_Bloomsbury_Academic_2019_ISBN_9871350016668_/7914473
<p>Amidst the recent and recurring negative
reception of beloved worlds in video games produced by AAA studios such as <i>Mass Effect: Andromeda</i> (2017) and <i>Fallout 76</i> (2018), Trent Hergenrader’s <i>Collaborative Worldbuilding for Writers and
Gamers</i> is a welcome title. This book will be of most interest to educators,
writers (especially within gaming industries), gamers, and
academics. This is an accessible and practical guide written for groups
interested in building a world together, or for
educators who would like to guide students through this process. Academics may
also find this title useful as a point of reference for game studies
terminology with the glossary included and the case studies in chapter 6. While
addressed specifically to groups of people, as “collaborative” suggests, the
clearly outlined recipes for fictional worlds will be useful to individuals
creating their own worlds as well.</p>