10.26180/5c9d8eb60cc42 Calvin Fung Calvin Fung Trent Hergenrader, Collaborative Worldbuilding for Writers and Gamers, London: Bloomsbury Academic, 2019. ISBN 9871350016668. Monash University 2019 Book review Worldbuilding Collaborative worldbuilding For writers For gamers Literary Studies not elsewhere classified 2019-03-29 06:49:07 Journal contribution https://bridges.monash.edu/articles/journal_contribution/Trent_Hergenrader_Collaborative_Worldbuilding_for_Writers_and_Gamers_London_Bloomsbury_Academic_2019_ISBN_9871350016668_/7914473 <p>Amidst the recent and recurring negative reception of beloved worlds in video games produced by AAA studios such as <i>Mass Effect: Andromeda</i> (2017) and <i>Fallout 76</i> (2018), Trent Hergenrader’s <i>Collaborative Worldbuilding for Writers and Gamers</i> is a welcome title. This book will be of most interest to educators, writers (especially within gaming industries), gamers, and academics. This is an accessible and practical guide written for groups interested in building a world together, or for educators who would like to guide students through this process. Academics may also find this title useful as a point of reference for game studies terminology with the glossary included and the case studies in chapter 6. While addressed specifically to groups of people, as “collaborative” suggests, the clearly outlined recipes for fictional worlds will be useful to individuals creating their own worlds as well.</p>